Range Explorer — Flopzilla-Style Range vs Flop Analyzer
Pick a range, pick a flop, see exactly how often the range makes each hand type. Exact enumeration of every combo — no simulation, free, in your browser.
Range
Board (3/5)
| A | K | Q | J | T | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ♠ | |||||||||||||
| ♥ | |||||||||||||
| ♦ | |||||||||||||
| ♣ |
Hit distribution on A♠ 7♥ 2♦
109 live combos (21 removed by card removal vs the board) · each combo counted in exactly one bucket · top pair or better: 41.3%
Draw overlay (counted even when the combo also has a made hand)
Best & worst turn cards
See how this range's "top pair or better" share shifts on every possible turn card.
Guide
Range vs flop analysis, explained
What a hit distribution is, how to use it to plan c-bets, a worked example on two very different flops, and an honest note on what desktop Flopzilla still does better.
What is range vs flop analysis?
Equity tells you how often a range wins at showdown. A hit distribution tells you something different and often more useful: what the range actually is on a specific flop — how many combos made a set, top pair, a flush draw, or nothing at all. This is the analysis desktop tools like Flopzilla made famous, and there has been no real way to do it free in a browser: this page enumerates every combo in your range against the exact three cards you pick and buckets each one, with combos blocked by the board removed automatically.
The reason it matters: postflop decisions are texture decisions. The same opening range is a completely different animal on A-7-2 rainbow than on 9-8-7 two-tone, and the numbers below show exactly how different.
How to use hit distributions to plan c-bets
- →Compare your range to theirs, not to the board. Run your opening range, then run their likely calling range on the same flop. Whoever holds more strong hands and fewer air combos owns the texture and gets to bet more often.
- →Almost no air means bet small, bet often. On A-7-2 rainbow a tight opener has 3.7% air and 88.1% of the range holding a pair, plus all the AA and AK-type hands the caller mostly cannot have. A small bet with nearly everything works.
- →High draw share means polarise and size up. On 9-8-7 two-tone the same range has 9.2% in live draws with no pair yet and 27.7% air. Your strong hands want protection and your draws want fold equity — the classic big-bet, lower-frequency texture.
- →Check the turn heatmap before you barrel. If most turn cards crater your top-pair-or-better share, prefer betting the flop now; if many turns improve you, checking back marginal hands costs less.
Worked example: one UTG range, two flops
Take the standard UTG open from our range library — 22 hand classes, 130 combinations — which is what this tool loads by default. These are the exact results from the engine above, not a separate calculation:
| Bucket | A♠7♥2♦ (109 live) | 9♠8♠7♥ (119 live) |
|---|---|---|
| Two pair or better | 8.3% | 7.6% |
| One pair | 88.1% | 55.5% |
| Draws (no pair) | 0.0% | 9.2% |
| Overcards & air | 3.7% | 27.7% |
On A-7-2 rainbow the range is pair-heavy and draw-free: 88.1% of live combos hold a pair, 33.0% of them top pair, and there is not a single flush draw or open-ender in it. Only 3.7% is air. Betting small at a high frequency is near-unexploitable here.
On 9-8-7 two-tone the same range makes a pair 55.5% of the time, and 9.2% of it is a live draw with no pair yet. The overlay, which counts draws attached to made hands too, shows 4.2% flush draws and 13.4% open-enders across the whole range. Every overpair — 25.2% of it — is one card from being shown a straight. Same preflop range, opposite postflop plan: bigger bets, fewer bluffs, more caution on bad turns.
Note how much of the difference is invisible from the flop alone. 41.3% of the range is top pair or better on A-7-2 rainbow against 35.3% on 9-8-7 two-tone — a far smaller gap than the air numbers suggest, because the wet board hands that are not pairs are mostly drawing rather than dead.
What desktop Flopzilla still does better
Honest answer: this tool covers the core loop — range in, flop in, exact hit distribution out — and for that job it matches desktop output, because both are exact enumeration. But Flopzilla and Flopzilla Pro still do things we do not: percentage-weighted ranges (here a hand is in or out, never "30% in"), interactive filters that cascade into equity calculations, equity against a second range inside the same view, multi-street filtering down to river distributions, and saved range trees. If you study seriously and can spend the money, desktop is still worth it. If you want the common case — how often does this range hit this flop — free and on any device, that is what this page is for. For weighted ranges, our range builder does handle partial weights; for range vs range equity rather than hit distribution, use the range equity calculator.
Methodology & edge cases
Every combo lands in exactly one bucket, so the list sums to 100%. The classification is hole-card-centric — the same convention Flopzilla uses — and these are the edge-case rules, spelled out so you can check the numbers:
- 1. Set vs trips. A set is a pocket pair plus a matching board card (77 on A-7-2); trips is a paired board plus one matching hole card (A7 on 7-7-2). They are separated because they play differently.
- 2. Two pair requires both hole cards. A7 on A-7-2 is two pair. 87 on K-K-7 is not — the board pair is community property, so it counts as a weak pair. A pocket pair on a paired board (99 on K-K-7) is likewise classified by where the pocket pair sits, not as two pair.
- 3. Board-made hands do not count for you. A2 on K-K-7 technically has a pair of kings, but every hand does, so it files under air. Straights, flushes and straight flushes must beat whatever the board makes by itself.
- 4. Pair sub-buckets. Overpair beats every board card; top pair matches the highest board rank; middle pair matches the second rank, or is a pocket pair between the top two; weak pair covers lower board pairs; underpair sits below the whole board.
- 5. Draws must use a hole card, and 8-out draws are grouped. A flush draw is exactly four to a flush including at least one hole card. Straight draws are counted by completing ranks: two or more ranks is an OESD or double gutter (8 outs), one rank is a gutshot (4 outs). Draw buckets only hold combos with no pair; the overlay counts draws attached to made hands separately.
- 6. Card removal is automatic. Combos containing a board card are removed before percentages are computed, which is why the worked example above shows 109 live combos on A-7-2 rainbow rather than all 130 — 21 of them contain a board card. The turn heatmap re-removes combos per candidate card.
Related tools
Range vs range equity on the same 13×13 grid — the other half of this analysis.
Pre-computed GTO mixed strategies for common preflop spots.
Opening ranges by seat, as six grids, to load into this explorer.
Minimum defence frequency and bluff break-even for any bet size.
New to range thinking? Our free 15-minute Poker 101 course covers ranges, equity and pot odds from zero.
Frequently asked questions
Is this a free online version of Flopzilla?›
It covers Flopzilla's core workflow — pick a range, pick a flop, see exactly how often the range makes each hand type — for free in your browser, with no download or signup. It is an independent tool, not affiliated with Flopzilla, and the desktop program still goes deeper (weighted ranges, filters that feed into equity calculations, multi-street trees). For range-vs-flop hit distributions, though, everything here is exact enumeration, same as desktop.
How often does my range hit the flop?›
It depends on the range and the texture, which is the whole point of the tool. The standard UTG opening range from our range library — 22 hand classes, 130 combinations — makes a pair or better 96.3% of the time on A-7-2 rainbow, because the range is dense in aces and pocket pairs and that flop has an ace in it. A completely random hand on the same flop makes a pair or better just 38.8% of the time, and has no pair and no draw 57.1% of the time — the source of the old rule that unpaired hands miss most flops. Narrow the range and the same flop is a different question.
What is the difference between a set and trips in the results?›
Both are three of a kind, but they are split because they play very differently. A set is a pocket pair that matched a board card (77 on A-7-2) — it is hidden and usually the effective nuts. Trips is a paired board plus one matching hole card (A7 on 7-7-2) — it is face-up strength that everyone can see and often shares kickers. Flopzilla makes the same distinction.
How does the tool count a hand that has a pair AND a flush draw?›
Each combo lands in exactly one primary bucket — the strongest made-hand category it qualifies for — so the bar list always sums to 100%. A pair with a flush draw is counted as the pair. The separate draw overlay then counts every combo holding a flush draw, open-ender, or gutshot regardless of made hand, so you can see both views without double-counting in the main list.
Are the numbers exact or simulated?›
Exact. The tool enumerates every combo in your range (up to 1,326), removes combos that conflict with the board cards, and classifies each one deterministically. There is no Monte Carlo sampling and no rounding beyond display precision, so the same inputs always produce identical outputs.
Can I use this while playing online?›
No — running any analysis tool during a live hand counts as real-time assistance (RTA), which violates every major poker site's terms of service and gets accounts banned. Use it between sessions: pick the flops that gave you trouble, load the ranges involved, and build texture intuition you can recall at the table.
Related tools
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Range-vs-range equity. Click a 13×13 grid, apply presets, set a board.
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