Reference

PLO Starting Hands

Hand-class equities for 4, 5 and 6-card Omaha, measured with this site's own evaluator rather than copied from folklore. There is no chart of every hand — there cannot be — so these are classes, each defined in full beside its row.

What was measured

Opponent
one random hand of the same size, all-in preflop with all five board cards dealt
Runouts per class
400,000
Classes measured
41
Runouts in total
16,400,000
Seed
20260917
Margin of error (95%)
0.2 points
On a difference
0.3 points
A chop counts as
half a pot

Every figure is an estimate, not a law. Read each one as the value shown plus or minus 0.2 points, and do not rank two rows that sit within 0.3 points of each other. The engine is the one behind the PLO calculator, which enforces Omaha's exactly-two-hole-cards rule.

4-card PLO starting hands (4 hole cards)

6 two-card holdings, so 60 candidate five-card hands per runout, out of 270,725 distinct starting hands. Equity is against one random 4-card hand, all-in preflop, 95% margin of error 0.2 points.

Hand classSuitsEquityChops
AAxx, double-suited
Two aces plus 2 side cards with ranks drawn uniformly and independently from deuce to king.
double-suited2-268.9%0.6%
Two big pairs, double-suited
Two different pairs, both ranks drawn without replacement from ten, jack, queen and king.
double-suited2-267.5%0.4%
KKxx, double-suited
Two kings plus 2 side cards with ranks drawn uniformly and independently from deuce to ace, kings excluded.
double-suited2-265.9%0.6%
AAxx, single-suited
Two aces plus 2 side cards with ranks drawn uniformly and independently from deuce to king.
single-suited2-1-165.8%0.7%
AAxx, rainbow
Two aces plus 2 side cards with ranks drawn uniformly and independently from deuce to king.
rainbow1-1-1-163.2%0.7%
Broadway rundown (4 straight ranks), double-suited
4 consecutive ranks, top card drawn uniformly from ace or king.
double-suited2-260.2%2.0%
High rundown (4 straight ranks), double-suited
4 consecutive ranks, top card drawn uniformly from queen, jack or ten.
double-suited2-255.6%1.9%
High rundown (4 straight ranks), single-suited
4 consecutive ranks, top card drawn uniformly from queen, jack or ten.
single-suited2-1-152.4%2.0%
4 random cards
4 cards dealt off the top of a shuffled deck — the control. Its equity against another random hand is exactly 50% by symmetry, so any other answer here would mean the sampler is broken.
any50.0%1.4%
Middling rundown (4 straight ranks), double-suited
4 consecutive ranks, top card drawn uniformly from nine or eight.
double-suited2-249.8%1.6%
High rundown (4 straight ranks), rainbow
4 consecutive ranks, top card drawn uniformly from queen, jack or ten.
rainbow1-1-1-149.2%2.2%
3 connected high cards and a dangler, single-suited
3 consecutive ranks with the top card drawn uniformly from queen, jack or ten, plus one dangling card at least four ranks below the bottom of the run.
single-suited2-1-149.0%1.9%
Small pair plus 2 random cards, rainbow
One pair with its rank drawn uniformly from deuce to eight, plus 2 side cards of other ranks drawn uniformly from deuce to ace.
rainbow1-1-1-144.8%0.8%
Low rundown (4 straight ranks), double-suited
4 consecutive ranks, top card drawn uniformly from the tops a 4-card run allows: 7, 6, 5.
double-suited2-244.1%1.3%
Trips plus 1 side card, single-suited
Three cards of one rank, the rank drawn uniformly from deuce to ace, plus one side card of a different rank drawn uniformly.
single-suited2-1-143.2%0.1%

3 adjacent pairs in this table differ by less than 0.3 points, the margin on a difference: this data does not rank those rows against each other.

5-card PLO starting hands (5 hole cards)

10 two-card holdings, so 100 candidate five-card hands per runout, out of 2,598,960 distinct starting hands. Equity is against one random 5-card hand, all-in preflop, 95% margin of error 0.2 points.

Hand classSuitsEquityChops
AAxxx, double-suited
Two aces plus 3 side cards with ranks drawn uniformly and independently from deuce to king.
double-suited2-2-162.4%1.2%
Two big pairs plus 1 side card, double-suited
Two different pairs, both ranks drawn without replacement from ten, jack, queen and king, plus one side card of a different rank drawn uniformly from deuce to ace.
double-suited2-2-160.1%0.7%
KKxxx, double-suited
Two kings plus 3 side cards with ranks drawn uniformly and independently from deuce to ace, kings excluded.
double-suited2-2-159.9%1.2%
AAxxx, single-suited
Two aces plus 3 side cards with ranks drawn uniformly and independently from deuce to king.
single-suited2-1-1-159.1%1.3%
Broadway rundown (5 straight ranks), double-suited
5 consecutive ranks, top card drawn uniformly from ace or king.
double-suited2-2-158.6%3.0%
High rundown (5 straight ranks), double-suited
5 consecutive ranks, top card drawn uniformly from queen, jack or ten.
double-suited2-2-154.3%2.9%
High rundown (5 straight ranks), single-suited
5 consecutive ranks, top card drawn uniformly from queen, jack or ten.
single-suited2-1-1-151.3%3.2%
5 random cards
5 cards dealt off the top of a shuffled deck — the control. Its equity against another random hand is exactly 50% by symmetry, so any other answer here would mean the sampler is broken.
any50.0%2.1%
Middling rundown (5 straight ranks), double-suited
5 consecutive ranks, top card drawn uniformly from nine or eight.
double-suited2-2-148.6%2.5%
4 connected high cards and a dangler, single-suited
4 consecutive ranks with the top card drawn uniformly from queen, jack or ten, plus one dangling card at least four ranks below the bottom of the run.
single-suited2-1-1-148.0%2.8%
Small pair plus 3 random cards, single-suited
One pair with its rank drawn uniformly from deuce to eight, plus 3 side cards of other ranks drawn uniformly from deuce to ace.
single-suited2-1-1-146.3%1.3%
Low rundown (5 straight ranks), double-suited
5 consecutive ranks, top card drawn uniformly from the tops a 5-card run allows: 7, 6.
double-suited2-2-143.3%2.1%
Trips plus 2 side cards, single-suited
Three cards of one rank, the rank drawn uniformly from deuce to ace, plus 2 side cards of other ranks drawn uniformly.
single-suited2-1-1-139.5%0.6%

1 adjacent pair in this table differs by less than 0.3 points, the margin on a difference: this data does not rank those two rows against each other.

6-card PLO starting hands (6 hole cards)

15 two-card holdings, so 150 candidate five-card hands per runout, out of 20,358,520 distinct starting hands. Equity is against one random 6-card hand, all-in preflop, 95% margin of error 0.2 points.

Hand classSuitsEquityChops
AAxxxx, triple-suited
Two aces plus 4 side cards with ranks drawn uniformly and independently from deuce to king.
triple-suited2-2-262.0%1.7%
AAxxxx, double-suited
Two aces plus 4 side cards with ranks drawn uniformly and independently from deuce to king.
double-suited2-2-1-158.5%1.9%
Broadway rundown (6 straight ranks), double-suited
6 consecutive ranks, top card drawn uniformly from ace or king.
double-suited2-2-1-157.9%4.5%
KKxxxx, double-suited
Two kings plus 4 side cards with ranks drawn uniformly and independently from deuce to ace, kings excluded.
double-suited2-2-1-156.5%1.9%
Two big pairs plus 2 side cards, double-suited
Two different pairs, both ranks drawn without replacement from ten, jack, queen and king, plus 2 side cards of other ranks drawn uniformly from deuce to ace.
double-suited2-2-1-156.0%1.3%
High rundown (6 straight ranks), triple-suited
6 consecutive ranks, top card drawn uniformly from queen, jack or ten.
triple-suited2-2-255.7%4.0%
High rundown (6 straight ranks), double-suited
6 consecutive ranks, top card drawn uniformly from queen, jack or ten.
double-suited2-2-1-153.4%4.3%
5 connected high cards and a dangler, double-suited
5 consecutive ranks with the top card drawn uniformly from queen, jack or ten, plus one dangling card at least four ranks below the bottom of the run.
double-suited2-2-1-150.7%4.0%
6 random cards
6 cards dealt off the top of a shuffled deck — the control. Its equity against another random hand is exactly 50% by symmetry, so any other answer here would mean the sampler is broken.
any50.0%2.7%
Small pair plus 4 random cards, double-suited
One pair with its rank drawn uniformly from deuce to eight, plus 4 side cards of other ranks drawn uniformly from deuce to ace.
double-suited2-2-1-148.5%1.9%
Middling rundown (6 straight ranks), double-suited
6 consecutive ranks, top card drawn uniformly from nine or eight.
double-suited2-2-1-146.7%3.6%
Trips plus 3 side cards, double-suited
Three cards of one rank, the rank drawn uniformly from deuce to ace, plus 3 side cards of other ranks drawn uniformly.
double-suited2-2-1-142.3%1.2%
Low rundown (6 straight ranks), double-suited
6 consecutive ranks, top card drawn uniformly from the tops a 6-card run allows: 7.
double-suited2-2-1-141.9%3.0%

1 adjacent pair in this table differs by less than 0.3 points, the margin on a difference: this data does not rank those two rows against each other.

PLO vs PLO5 vs PLO6

The 11 classes whose rank rule is the same at every hand size. Down a row the only thing changing is the number of hole cards, apart from the 3 rows marked †, where the deck forces the suit structure to change as well. Change is six-card minus four-card, in percentage points, with a margin of 0.3 points.

Hand class4-card5-card6-cardChange
Aces plus side cards, double-suited68.9%62.4%58.5%−10.4
Two big pairs, double-suited67.5%60.1%56.0%−11.5
Kings plus side cards, double-suited65.9%59.9%56.5%−9.4
Broadway rundown, double-suited60.2%58.6%57.9%−2.3
High rundown, double-suited55.6%54.3%53.4%−2.2
A random hand50.0%50.0%50.0%0.0
Middling rundown, double-suited49.8%48.6%46.7%−3.1
Connected high cards plus a dangler, single-suited49.0%48.0%50.7%+1.7
Small pair plus random cards, rainbow44.8%46.3%48.5%+3.7
Low rundown, double-suited44.1%43.3%41.9%−2.2
Trips plus side cards, single-suited43.2%39.5%42.3%−0.9

connected high cards plus a dangler; small pair plus random cards; trips plus side cards. The flattest suit structure a deck allows changes with the hand size — five cards cannot be rainbow and six cards cannot be flatter than double-suited — so these rows mix a card-count effect with a suit effect. The 7 double-suited rows do not: their definition is identical at all three hand sizes.

4-card PLO
Best to worst spread 24.8 points
Mean distance from 50.0% 10.6 points
Chopped pots 1.2%
5-card PLO
Best to worst spread 19.1 points
Mean distance from 50.0% 7.6 points
Chopped pots 1.9%
6-card PLO
Best to worst spread 16.6 points
Mean distance from 50.0% 6.2 points
Chopped pots 2.9%

Measured over the 7 double-suited classes only, which are the ones defined identically at all three hand sizes.

Why the ordering changes when you add cards

Hold'em has a starting-hand chart because suit symmetry collapses every hand into a thirteen-by-thirteen grid of ranks you can print on one page. Omaha does not collapse: there are 270,725 distinct four-card hands, 2,598,960 five-card hands and 20,358,520 six-card hands. Nobody can publish that table, which is why the honest answer you will find elsewhere is that no simple chart exists. What can be published is a small set of hand classes, each defined tightly enough that the measurement is reproducible, and that is what the tables above are.

More cards means more combinations

Omaha's rule never changes: your showdown hand uses exactly two hole cards and exactly three board cards. What changes is how many two-card holdings you are choosing between — 6 in four-card PLO, 10 in five-card and 15 in six-card — and therefore how many candidate five-card hands the evaluator has to check on each runout: 60, 100 and 150.

Both players get those extra combinations, so both connect with more boards, and the gap between a good hand and a bad one narrows. Across the double-suited classes — the ones defined identically at all three hand sizes — the spread from best to worst falls from 24.8 points in four-card PLO to 19.1 in five-card and 16.6 in six-card. The average distance from a coin flip falls the same way: 10.6, 7.6 and 6.2 points. Chopped pots go the other way, from 1.2% of runouts to 1.9% and 2.9%: with more cards, both players reach the same nut hand more often.

Compression is not symmetric

“Equities compress toward a coin flip” is the usual summary, and it is only half right. The hands that were ahead give up most of their edge: two big pairs double-suited loses 11.5 points between four and six cards, the largest fall in the comparison. Within those same double-suited classes, the hands that were already behind do not come back toward 50.0% — they drift a little further below it. A low rundown is 5.9 points behind a random hand at four cards and 8.1 points behind at six. What compresses is the top of the range, not the whole of it. The rows marked † in the table above are left out of this: the deck forces their suit structure to change with the hand size, so what they do mixes the two effects.

Big pairs lose far more than rundowns

This is the part that answers “PLO vs PLO5 vs PLO6”. The pair classes fall hard as cards are added: aces double-suited lose 10.4 points, kings 9.4 and two big pairs 11.5. The rundowns barely move: all four of them give up between 2.2 and 3.1 points. A pair spends two of your cards to produce one holding, and extra cards do little for it. Connected cards spend the same two cards but every card you add creates new straight and flush combinations with the ones already there.

The consequence is a genuine reordering rather than a rescaling. In four-card PLO, two big pairs double-suited sits second at 67.5%, ahead of a broadway rundown at 60.2%. By six cards the broadway rundown is ahead, 57.9% against 56.0%. If you move from PLO to PLO6 and keep raising pairs at the same rate, that is the leak the numbers point at.

Trips are worse than a wasted card

Three cards of one rank look like a strong holding and are not. Two of your three matching cards give you one pair, and so do the other two pairings, so all three of those combinations are the same hand: the third card buys nothing. Worse, a card in your hand cannot come on the board, so holding three of a rank leaves only one of that rank in the deck for you to hit.

The size of that penalty is measurable against a hand with the same suit structure whose extra card is simply useless. A hand with a dangling low card beats trips by 5.8 points at four cards, 8.5 at five and 8.4 at six. A card that does nothing is worth more than a card that duplicates a rank you already hold twice.

You cannot stay rainbow past four cards

There are four suits, so a five-card hand has to repeat one of them and a six-card hand has to repeat twice over. That rules two of the tiers out at six cards: a rainbow six-card hand would need six suits, and a single-suited one — one suited pair with every other card in a suit of its own — would need five. Those hands cannot be dealt, which is why the six-card table has no rainbow or single-suited rows. Suitedness is worth having — the same aces class runs 68.9% double-suited, 65.8% single-suited, 63.2% rainbow in four-card PLO, a spread of 5.7 points — but in PLO6 you get the first two suited pairs free, and the row worth looking for is the triple-suited one, worth 3.5 points more than double-suited aces.

Against a random hand, high cards beat connectivity

A broadway rundown outruns a high rundown — one topped by a queen, jack or ten — in every variant here: 60.2% against 55.6% at four cards, 57.9% against 53.4% at six. That is the opposite of the usual advice, which is that the best rundowns are the ones with a low end. Both things are true, because they answer different questions. Against a random hand, the pot is often won by top pair or top two pair, and big cards win those. Against a range that has already raised, the pot is usually won by a straight or a flush, and the hand that makes the nut version of those is the one with the connected middle. Read every figure here as equity against a random hand, because that is exactly what was measured.

How it was measured

For each class the generator draws a hand uniformly from the class definition, deals one opponent hand of the same size and a five-card board from the rest of the deck, and scores both with the same evaluator the PLO equity calculator uses, which enforces the two-plus-three rule. A win counts one, a chop counts half. That is 400,000 runouts for each of the 41 class-and-variant cells, 16,400,000 in all, from seed 20260917. Each cell draws its own random stream from that seed, so re-running the script reproduces this page exactly.

The 95% margin of error is 0.2 percentage points on any single figure and 0.3 points on the difference between two of them, which is why nothing here is quoted to more than one decimal place and why two rows closer together than that are not ranked by this data. The control row is the check: a random hand against a random hand has to be 50.0% by symmetry, and it comes out at 50.0%, 50.0%, 50.0% for four, five and six cards.

Where this model stops being true

  • The opponent is random, not a raiser. Every figure is heads-up all-in equity against one hand dealt at random. Real opponents fold their worst hands, which lifts the classes that make nut straights and flushes and lowers the ones that win with a big pair.
  • It is a preflop all-in, so there is no play. Position, stack depth, pot control and the ability to fold on a bad turn are worth more in Omaha than the preflop gaps on this page. A hand that flops well is not the same as a hand with equity.
  • Multiway is not modelled. Three-handed and four-handed equities are not these numbers divided up; nut potential matters far more multiway, and no figure here has been checked against a multiway run.
  • A class is an average, not a hand. Individual hands inside a class vary widely: the aces class draws its side cards at random, so it contains both the best hand in the game and aces with two blanks. The class figure is the mean over the definition printed beside it.
  • These are estimates with a stated range. Nothing on this page is an exact enumeration. Treat each figure as the measured value plus or minus 0.2 points, and do not read a ranking into two rows that sit inside that band.

Related tools

PLO equity calculator · 5-card PLO · 6-card PLO · Big O and Omaha Hi-Lo

Frequently asked questions

Is there a 5-card PLO starting hand chart?

Not in the Hold'em sense, and anyone who offers you one is guessing: there are 2,598,960 distinct five-card hands. What can be measured is the average equity of a defined class of hands. This page does that for 15, 13 and 13 classes at four, five and six cards — 11 of them defined by the same rank rule at every hand size — with 400,000 simulated runouts per class against a random hand of the same size.

What are the best 5-card PLO starting hands?

On this measurement the strongest class is AAxxx, double-suited, at 62.4% against a random five-card hand. Next come two big pairs plus 1 side card, double-suited at 60.1% and KKxxx, double-suited at 59.9%. Those last two sit 0.2 points apart, inside the 0.3-point margin on a difference, so this data does not rank them against each other.

What is the best 6-card PLO hand?

The best class in the six-card table is AAxxxx, triple-suited at 62.0%. With six cards you are dealt at least two suited pairs whether you want them or not, so the structure worth looking for is the third suited pair: triple-suited aces are worth 3.5 points more than double-suited aces.

How does PLO compare with PLO5 and PLO6?

Equities flatten. Across the 7 double-suited classes defined identically at all three hand sizes, the spread from best to worst falls from 24.8 percentage points in four-card PLO to 19.1 in five-card and 16.6 in six-card, and chopped pots rise from 1.2% of runouts to 2.9%. The flattening is uneven: big pairs lose the most, with aces double-suited losing 10.4 points from four cards to six, while rundowns move only a point or two.

Why are trips bad in Omaha?

Because the third card of a rank is dead weight twice over. All three pairings among your three matching cards make the same pair, so the card adds no new holding, and a card in your hand cannot appear on the board, so you have removed one of your own outs to trips. Measured against a hand with the same suit structure whose extra card is merely useless, trips lose by 5.8 points at four cards, 8.5 at five and 8.4 at six.

Are these Big O starting hands too?

No. Big O is the five-card hi-lo split game, where a qualifying eight-or-better low takes half the pot, and that changes hand values completely — A-2-3 becomes premium. Everything on this page is high-only: the best high hand takes the whole pot. Use the Big O calculator for split-pot games.

Why does a broadway rundown beat a high rundown here?

Because the opponent is a random hand. Against a random hand many pots are won by top pair or top two pair, and big cards win those: a broadway rundown is worth 60.2% at four cards against 55.6% for a rundown topped by a queen, jack or ten. Against a range that has already raised, pots are won by straights and flushes instead, and the connected middle matters more. These figures are equity against a random hand and nothing else.

How accurate are these numbers?

Each figure is a Monte Carlo estimate from 400,000 runouts, with a 95% margin of error of 0.2 percentage points, or 0.3 points on the difference between any two of them. They are quoted to one decimal place for that reason and no further. The sampler's control case, a random hand against a random hand, must be exactly 50.0% by symmetry, and it measures 50.0%, 50.0%, 50.0% at four, five and six cards.

Can I reproduce these figures?

Yes, that is the point of the seed. Running scripts/generate-plo-starting-hands.mjs regenerates the data module byte for byte from seed 20260917: each of the 41 cells derives its own random stream from that seed and the class name, so results do not depend on the order cells are run in or on how many threads are used. Every class definition is printed beside its row.

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